Showing posts with label gadgets. Show all posts
Showing posts with label gadgets. Show all posts

Sunday, January 21, 2007

I'm giving up on the Wii (for now)

Today I checked out Best Buy and Circuit City, to see if any Nintendo consoles were in stock, yet again. A few minutes before 10 A.M., I got to the big blue box store to find a line of 50 people - a line of kids, teens, adults, and elders that was, to my chagrin, still growing. I could tell from the demographics of the line that I would have virtually no chance of getting my hands on a Wii.

Circuit City was down the street, but the store had none - that is, for anyone to pick up and buy. If you wanted a Wii, you had to be there at 9 o'clock to get a voucher! I talked to a parent, who told me that to get a voucher you had to be in line by eight.

I briefly considered eBay. This standalone Wii sold for $353.53 + $29.99 shipping, for a grand total of $383.52. I could almost buy an Xbox 360 with that amount of money, and I could walk into any store for one, too. I just watched that auction end, too. (It's 11 A.M. here.)

There's not enough incentive for me to continually search for a Wii. There are only two games that appeal to me (Twilight Princess and Metal Slug Anthology), and neither of them have piqued my interest like, for instance, Assassin's Creed, and I won't need to pay $300 to play it when it comes out.

In fact, there are plenty of things I could buy with $300. I could buy an iPod, a Zune, a CD rack, 25 CDs from Amazon (I could get a special edition disc of Gulag Orkestar by Beirut for $18!), a new graphics tablet (My $30 pad works great), a new copy of SONAR 6 by Cakewalk (I could sure use AudioSnap for my music), a full year's subscription to World of Warcraft (not likely), a new cheap PC from Dell or HP (no chance of buying that), or even an external hard disk (I sure like parentheses). I could order any one of the above right now and have it in my hands a week or less from now. I don't even know when the next Wii restock will be, and who knows when I'll actually be able to go into a store and just buy one? I'm not the only one who's apparently having this trouble.

So you know what, Nintendo? Screw you. You should be doing a better job than this. Sony had a good excuse. Sony had screwed up everything else about the PS3 that it was natural that they would screw up hardware production. (In the Circuit City I was in, I found a demo PS3 that wouldn't respond to the controller. The background animation was still running, but nothing worked.) But, Nintendo, you were supposed to deliver four million units by January 1st, and you had the demand to sell that many - and yet you couldn't produce enough! I'm sick of having wasted a dozen hours or so driving around town and looking up rumors on forums.

It shouldn't be that hard to find a Wii!

Friday, January 19, 2007

With great celerity, Sony and Universal shoot themselves in the foot

I was ready to write an article about the PS3. I wrote half of it last night with the intention of publishing it this afternoon, but I got derailed. I had an essay ready about how Sony dropped the ball. Perhaps I'll complete it Saturday or Sunday. But for now, I'm going to rag on Microsoft and the Zune - or, more specifically, the companies behind the Zune.

Engadget has confirmed that the songs of roughly half the artists featured in the Zune Marketplace are nontransferable between Zunes - one of the MP3 player's biggest draws, already limited by the three-play/three-day limitation. Which artists? Musicians signed to Sony BMG and Universal Music Group. Remember that Microsoft is already paying $1 to Universal per Zuen sold? Well, this is what we get in return. Thanks a lot.

So what am I going to do about this? I won't buy any new CDs from artists signed to those labels. Used CDs are just fine. If I decide I want a copy of Good News for People Who Love Bad News by Modest Mouse, I can get it used from one of over a hundred Amazon users. Modest Mouse is, of course, signed to Epic Records, a subsidiary of Sony BMG.

This is no longer a matter of knowing that the Zune will die - I want the Zune to die. Between suing a few dozen thousand suspected file-sharers and trying to pass broadcast flag legislation and trying to even make CD ripping illegal, I've decided that I'm fed up. I will not buy new music from the big labels. Used music is just fine - Not only is it cheaper, but I also won't be contributing to record labels in buying used. Stick it to the Man!

Tuesday, January 09, 2007

Macworld 2007 doesn't mean anything to me

So, Macworld San Francisco saw Steve Jobs' keynote address. Breakdown of the subjects:

  • Apple TV

  • iPhone, with Cingular partnership

  • New and improved iPod

  • Apple Computer, Inc. is now Apple, Inc.


I can't say that I would want the Apple TV. I don't intend to ever buy content from the iTunes store, so paying $300 for a box to stream iTunes media to a TV is obviously a bad idea.

The iPhone, on the other hand, looks sweet. Oh my God, what a beauty. I was skeptical that Apple would actually produce a cell phone, but wow. Take a look at the current series of phones, and the iPhone looks so much better. Bu I would never spend $500+ on any cell phone, and I definitely wouldn't want to sign a two-year contract with Cingular. Even if the iPhone has some sweet features (no plastic buttons!), it's economically too expensive - both in explicit costs and implicit costs. Not only would I be spending a far-fetched amount of cash on a cell phone that I wouldn't use all that much (even with the MP3 player built into it), But I already have hundreds of cheap minutes on my Tracfone that has no monthly fee attached.

Notably missing from the keynote was a mention of Mac OSX Leopard. The Mac fanboys, what with Windows Vista's imminent arrival January 30, have been itching to pick a fight with the new kid on the block. Apparently announcing the arrival of new consumer electronics was more important than bolstering the reputation of the Macintosh operating system.

Thursday, January 04, 2007

The next-gen disk format fight is hardly over

Blu-Ray and HD DVD - the two biggest contenders in what will soon be the battle for 2007 and the following years in the home entertainment market. Some folks have declared that the battle is handily won, thanks to the introduction of the HD DVD decryption program for the PC, BackupHDDVD by a user named muslix64 on the Doom9 forum website. Some people will surely think that the ability to copy HD DVDs means that people will attract more consumers to the brand.

However, Sony isn't about to give up so easily. The Blu-Ray brand has a larger following in Japan than in the United States, for one thing. As crazy it might sound, also consider the PS3: Those who have brought PS3s have also bought built-in Blu-Ray players. Sony has sold around a million units, whether consumers know about Blu-Ray or not. Sony's willing to bet that they've got their foot in the door and can keep it there.

So what does the HD DVD brand have? It has "DVD" in the name. That's a sort of advertising you can't get from anywhere else. Consumers see DVDs and see HD DVDs, and the two connect - just like that. Though Blu-Ray may have greater storage capacity, people won't know what the hell a Blu-Ray is, but a HD DVD - Why, that must be an advanced DVD! HD DVD also has Microsoft, the richest corporation in the world, singing the praises of the HD DVD. With 80% of the PC market share, you can bet your donkey that Microsoft is going to have the last say in this fight.

Warner Bros. announced two days ago that they're going to produce a disc called Total HD, a disc comprised of a HD DVD disc and a Blu-Ray disc. That will no doubt further the length of the battle. Don't know which format to pick? Why not both?

So who's the real loser in this fight? Everybody. A likely outcome will be that both types survive. This whole thing will be a big headache for everyone for the next five years. There will be Blu-Ray and HD DVD apologists, separately. It'll be an extension of the ol' Windows vs. Apple OS holy wars. Both HD DVDs and Blu-Rays will occupy space on the high definition disc shelf at your local Best Buy or Circuit City - just like DVD-, DVD+, and DVD-RAM, except worse.

Everybody's going to suffer, because neither company was willing to back down - a classic outcome completely along the lines of game theory. Game theory is applied to economics when talking about oligopolies - a few companies that control most of the market share for specific markets. Sony and Toshiba are oligopolies in the HD disc industry, responsible for Blu-Ray and HD DVD respectively. Note the prisoner's dilemma. According to this version of game theory, there are two options for each player - aggressive and passive. When Toshiba and Sony are aggressive, both trying to push formats on consumers, they both profit, but by very little. When both companies are passive, co-operating with each other (and in this case allowing Warner Bros. to step in and develop both formats on a single disc), their profits will be higher than if they both try to win; allowing both formats to work with each other will give customers leeway and encourage them to choose either type. Now, what if Toshiba chooses to exit the HD DVD market, and Sony wins the day? Or vice versa? One company would then take the prize and leave the other guy with nothing; this is a very unlikely conclusion, as both companies know that there is profit to be had - But when both giants are trying to wrestle for it, the profits for each contestant won't be so impressive.

Wednesday, December 13, 2006

Re:Comments relating to "Mac blogs talking about the Zune"

Imagine my surprise on Monday night when, after writing my Tuesday item, I discover that my Sunday entry has comments. My first two comments ever on my blog! My e-penis went over NINE THOUSAND. I'm now an Internet celebrity, even though I could count the number of returning visitors on both hands. (I'm not ashamed of using StatCounter.com to track that sort of thing.) To be fair, both comments didn't agree with me, and I wish my first comment would've went something along the lines of, "FATHER MY BABIES!!!!!1ONEONEONE." Granted, I'll take what I can get. Perhaps I can build a readership by pissing off all the Apple fans and becoming the opposite of Daniel Eran. (That would never work out, since there is nothing wrong with Apple.)

Now, of course, I have to deal with the comments. I have to either constructively take heart or disregard them. I knew that decision before I started writing this entry. So, please pardon me while I take two sentences and run with them.

Microsoft didn't set themselves up to compete with the iPod. Microsoft never announced that they intended to compete directly with the iPod. Microsoft has never said that such was their intention. Everyone else has been saying that Microsoft is trying to compete against the iPod. How has Microsoft set themselves up? By entering the market? By simply entering the market, Microsoft was automatically aiming for the neck of the juggernaut? What a load of baloney.

To be fair, though, Microsoft was inadvertently competing with Apple. Let's say a consumer doesn't have an MP3 player, and that consumer wants to buy a fully featured device between $200 and $300 - nothing unusual. So you have Apple, iRiver, Microsoft, Creative, and Sandisk all competing against each other. So, at one point in the process, the consumer has to make a choice between Microsoft and MP3 Player X. So, Microsoft isn't competing directly against the Zune - I'll explain why in the next sentence. Microsoft may be competing with Apple, but they are also competing with at least three other companies, all of whom are viable players. Just because Microsoft is in the market, you can't justify the assertion that Microsoft is trying to kill Apple.

Now, I'll not be disingenuous. Microsoft is definitely trying to get into the consumer markets, and they've been doing so for a decade or so. (Trying is the key word.) The Xbox 360, until the Zune, was the most recent iteration of that. Microsoft is trying to convince you, the consumer, that your living room and ears should be supported by big M. Who stands in their way? Apple, of course. Microsoft would love nothing more than to knock Apple out of the market - Apple, who has an outstanding track record in product quality. Of course, Microsoft is smart enough to know that a goal like that is impossible. However, I am sure that they would like to become the other elephant in the room and become oligopolies. And while Microsoft is a small player in that arena at the moment, nothing would surprise me less than if Microsoft became a major player in the consumer markets in the next 10 to 20 years. That is, if Microsoft doesn't gloriously screw themselves by making stupid firmware.

And then I get to address the second comment. I don't really know what to say to you, Anonymous. I'm trying not to be hypocritical? I'm sorry? Would you come back later and generate more traffic for my blog?

Sunday, December 10, 2006

Mac blogs talking about the Zune

Why is it that Mac blogs are talking about the Zune? I mean, why would a blog about Apple products feature an entry about the latest advertisement for the Zune? now, to be fair, Macenstein has features covering a variety of other tech products. But Macenstein is not alone. Through Digg, I've seen at least five Mac blogs talking about the Zune. Why? The Zune is hardly related to Apple products at all.

I believe that it's anti-Microsoft sentiment. Now, you can tell me, "Duh!" and call me a simpleton for introducing the concept in the second paragraph of this blog entry, but in the famous words of Rob Corddry, "Commmmme ooooooooooon!" Here we have tons of blogs by Apple fans talking about a product that is at this point no more an iPod killer than it is sewing machine. It's just not going to happen. So why talk about it? I mean, doesn't the Zune belong in the museum of failed Microsoft products?

The issue I have is not that people are talking about it, but it's that Apple fans are treating the Zune like a major competitor, when clearly the Zune is about to go cold on the mat. Apple blogs are just beating up on the Zune simply because it was produced by Microsoft. Microsoft's been humble in saying that they're not trying to compete with the iPod, but the Zune's poor sales compared to the other major MP3 players seem to prompt more attention than the sales of Creative's line of MP3 players or the iRver family. We hardly hear anything about the Creatives or iRivers on Mac blogs, but the Zune gets a good amount of attention for being a market failure!

All the attention Mac blogs are giving the Zune does nothing to discourage the stereotype that consumers of Apple products just like to stick it to the Man and like to just go against the crowd. Don't act like it doesn't exist; Apple's commericals even promote this hipster image. All the attention the Apple blogs are giving the Zune seals the deal. There is a message that lies underneath the message put out by Apple blogs, and the question in that is how subtle that message appears. The high level of Zune coverage by Mac sites is nothing short of Apple's fans sticking up their noses at Microsoft.

Saturday, December 02, 2006

How to screw up a perfectly good product: Just ask Microsoft

Microsoft has a real dud on their hands. The ill-conceived Zune is not performing in the market as Microsoft has hoped. While it may certainly be listed in Amazon's bestseller list for electronics (though not as high on the list as a position that would indicate categorical success), the media's attention to the Zune has been passing. It appeared on the Today show, only to be compared to the iPod; the iPod continues to dominate the market.

In the months before the Zune was to be released, the reports about it that I read made the Zune look like a great product. Of course, only Microsoft could screw up a product like this:

  • 30 GB hard drive

  • Customizable background

  • Smart playlisting

  • Song and photo sharing

  • Spontaneous video encoding for viewing video in any popular format

  • Slick interface

  • Based off a previously successful MP3 player (Toshiba Gigabeat)

  • A big screen

Of course, Microsoft proceeded to do stuff wrong:

  • Limiting song sharing to 3 plays/days

  • Not integrating the Zune marketplace with Windows Media Player

  • Disallowing the use of the Zune as portable storage

  • Strange, limited marketing (I never saw a single advertisement for a Zune)

  • Forcing consumers to buy points before they could buy Zune songs: 1 point is not equal to a penny

  • Paying money to Universal for every Zune sold

  • Abandoning PlaysForSure DRM and not allowing songs bought from MSN Music to be downloaded for free from the Zune Marketplace

Microsoft got the technical specs right, but the execs proved that they do not know anything about consumers or actually selling products. Making services hard to use and arbitrarily destroying possible community interaction in favor of business is no way to sell a gadget. Microsoft needs to get rid of any old thinking (read: moronic executives) and embrace the new marketplace, or else the Xbox brand may very well by Microsoft's only successful consumer product. Lesson to learn: When creating consumer products, think about satisfying your users, not your partners.

Wednesday, November 15, 2006

Doubts about the Zune

As the Zune sees its release into the wild, numerous doubts and issues have arisen. These range from hardware to software problems and quirks, and leave the Zune's usability in doubt.

For one, there is the problem with the software that connects a Zune to a computer. The software is of course for Windows, but strangely there is no integration with Windows Media Player. Microsoft has spent a great deal of money developing Windows Media Player, but they don't even integrate their flagship music device into it? It sounds like it would be a lot easier to simply integrate Zune support into WMP11.

Then of course Microsoft has the Zune Marketplace. Again, where is the integration with WMP11?

Speaking of the Zune Marketplace, consumers are sure to be confused as they buy "points" to spend on Zune songs. But why is it that $1 = 80 points? Shouldn't it be more like $.01 = 1 point? People aren't good at math, so the latter idea sounds like a no-brainer.

It seems to me that the problems with the Zune stem from Microsoft's attitude toward consumer products. Namely, Microsoft has a vendor-based attitude instead of a consumer-based attitude. This is a product that's supposed to be big this Christmas, so why try to please the vendors so much? Microsoft is paying a fee to Universal Music Group, it probably isn't integrating the Zune Marketplace with WMP11 because of the Urge service, and it requires an entirely new program to be installed. People don't like how that sounds. Apple does integration perfectly for the iPod: One program, one store, prices in actual money.

On the plus side, the Zune has lots and lots of features. It's big on features, unlike the iPod - which does a few things and does them well. Microsoft definitely wants to out-feature the competition. They also want to convert you from the iPod camp (not likely) by offering free WMA versions of songs you bought from iTunes.

But in between use (listening) and functionality (the computer) comes the interface (the software). The software is definitely the weak point in Microsoft's launch, a lesson that needs to be learned as soon as possible.